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DragonSpeak
Systems
"Object/Floor Management" This is a
pretty standart object / floor management script I include in most of
my dreams
The first version was made for the dream ArenaMasters and has since gone through some minor modifications. ================================ Manage Items / Floors ====================== *make objects (0:32) When a furre says something with {[makeitem } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%item to the number the triggering furre just said. (3:5) where the triggering furre (moved from/is standing at), (5:4) place object type #%item. (0:32) When a furre says something with {[placeitem } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%item to the number the triggering furre just said. (3:11) #2 step(s) in front of the triggering furre, (5:4) place object type #%item. *make floors (0:32) When a furre says something with {[makefloor } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%item to the number the triggering furre just said. (3:5) where the triggering furre (moved from/is standing at), (5:1) set the floor to type #%item. (0:32) When a furre says something with {[placefloor } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%item to the number the triggering furre just said. (3:11) #2 step(s) in front of the triggering furre, (5:1) set the floor to type #%item. (0:32) When a furre says something with {[clearitem } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%item to the number the triggering furre just said. (3:8) everyplace that the triggering furre can see, (5:5) change object type #%item to type #0. (0:32) When a furre says something with {play song } in it, (0:32) When a furre says something with {[song } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%song to the number the triggering furre just said. (5:30) play midi #m%song to whoever set off the trigger. (0:32) When a furre says something with {[playsound } in it, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:314) set variable #%play to the number the triggering furre just said. (5:8) play sound #%play to whoever set off the trigger. |